1. Start
To reach this storyline, the PC first needs to get arrested. Head to the Crime Hub, the Mall, or the Red Light District and attempt some petty crimes - but botch them on purpose. Failing a crime attempt draws a nearby cop, who will arrest the PC and haul them off to jail.
To reach this storyline, the PC first needs to get arrested. Head to the Crime Hub, the Mall, or the Red Light District and attempt some petty crimes - but botch them on purpose. Failing a crime attempt draws a nearby cop, who will arrest the PC and haul them off to jail.
Once in jail, Agent Carter (gender based on preference) shows up at the holding cell and offers them a deal.
The PC infiltrates the homes/events of important but corrupt individuals, gathers damning evidence and leaves before getting caught. If the player agrees, Agent Carter contacts them in 3-5 days. If the PC refuses, they take them to jail and the storyline ends.
2. The missions
This is the main gameplay loop and it has two phases:
Mission preparation phase: Agent Carter calls the PC and calls them in for a briefing, after which mission preparation begins; the PC has 2 requisition points, and they can spend it in two ways; go scouting or get items from agent Carter.
Scouting: a short scene where the player has to observe something that provides extra information for the mission, creating a shortcut for one of the objectives on the mission.
Item: a quick shortcut for one of the objectives the PC may face during the mission, the PC has to give agent Carter sexual favors for it.
The PC can either choose two of one or one of each for every mission.
The PC has a week to finish the mission, and the missions are on set days and in a set timeframe.
The missions themselves:
PC enters the mission area, then has four objectives to do to complete the mission before they get caught. The objectives need either a skill check to be completed, or if the PC has an item or scouted, the objective can be bypassed.
Mission 1 (mission time: Thursday, Saturday, Sunday, at 8PM):
Party of a corrupt businessman/woman, Mr./Ms. Blackwood. The PC has to find compromising videos of them. To get them, the PC has to:
2. The missions
This is the main gameplay loop and it has two phases:
Mission preparation phase: Agent Carter calls the PC and calls them in for a briefing, after which mission preparation begins; the PC has 2 requisition points, and they can spend it in two ways; go scouting or get items from agent Carter.
Scouting: a short scene where the player has to observe something that provides extra information for the mission, creating a shortcut for one of the objectives on the mission.
Item: a quick shortcut for one of the objectives the PC may face during the mission, the PC has to give agent Carter sexual favors for it.
The PC can either choose two of one or one of each for every mission.
The PC has a week to finish the mission, and the missions are on set days and in a set timeframe.
The missions themselves:
PC enters the mission area, then has four objectives to do to complete the mission before they get caught. The objectives need either a skill check to be completed, or if the PC has an item or scouted, the objective can be bypassed.
Mission 1 (mission time: Thursday, Saturday, Sunday, at 8PM):
Party of a corrupt businessman/woman, Mr./Ms. Blackwood. The PC has to find compromising videos of them. To get them, the PC has to:
- - remove security guard from the area, has to pass a skillcheck: oral skill 3+ on security guard - scouting: scout security guard in brothel to find out his secret turn-on, then blackmail him with it
- - get fingerprint of the businessman/woman, has to pass a skillcheck: larceny 2+ to get a glass with prints - bypass option: item: fingerprint scanner
- - disable the cameras facing the sex dungeon entrance, , has to pass a skillcheck: iq 4+ to disable the system - bypass option: item: emp buttplug
- - get the sex dungeon entrance password, has to pass a skillcheck: charm 3+ - bypass option: scouting: manager shouting with stupid assistant
When busted: businessman has humiliating - and self-humiliating - sex with the PC, then the PC gets locked up by them, leading to a Game Over
Mission 2 (mission time: Tuesday, Wednesday, Friday, at 7PM):
Love boat of a famous self help guru, Kelly Austin, who teaches modesty but has drug-fuelled orgies, the PC has to gather a lot of different evidence:
- - get confession from Austin about the scams, has to pass a skillcheck: charm 3+ on Austin - bypass option: item: truth serum
- - record footage of the influential people, has to pass a skillcheck: iq 4+ to know the targets - bypass option: scouting: talk to witness to know where to film for better targets
- - acquire kinky stash of polaroid photos by drawing the attention of the photographer, has to pass a skillcheck: totalsex skill 15+ - bypass option: scouting: you find out where they keep the stash beforehand
- - get a sample of a mysterious love-drug they are using, has to pass a skillcheck: fitness 4+ to weather the effects of the drug - bypass option: item: universal drug-antidote
When busted: Austin's guards catch the PC, humiliating sex scene punishment, the goons then take away the PC, implying a dire conclusion, Game Over
Mission 3 (mission time: Monday, Wednesday, Saturday, at 9PM):
Laboratory of the shady scientist, Dr. Weinmann, sources suggest that he/she's conducting unethical experiments. The PC has to break in and:
- - find a mysterious patient zero and acquire information, has to pass a skillcheck: charm 3+ to find them - bypass option: scouting: find important detail about the patient beforehand to find them easier on the mission
- - get DNA sample from a peculiar patient, has to pass a skillcheck: totalsex 15+ to milk them - bypass option: item: cock pump/pussy pump DNA extractor
- - download important research data from Dr. Weinmann's computer, has to pass a skillcheck: iq check 4+ - bypass option: item: quick downloader unit
- - damage the restraining system, has to pass a skillcheck: fitness 4+ to destroy it - bypass option: scouting: find the system's self-destruct mechanism on the dark web
When busted: scientist catch them, drugs them and makes them a new subject, resulting in a Game Over
3. Endings
- - If the PC fails a mission, the game ends for good
- - If the PC misses the mission 3 times, the agent terminates the deal and the PC goes to jail
- - If the PC finishes all 3 missions, agent Carter clears their record, and suggests that the PC could work with them for money later (future content)