Basic resources

The game revolves around managing your money and time as you explore the game world, discover locations, meet new people, buy new things and advance storylines.

 

Time
Each day has 16 hours for you to use. Certain places are only available at certain times of the day. Most activities take some amount of time. Missing some events has negative consequences.

 

Money
You start the game with your last remaining $100 and have a daily upkeep cost. Certain events can raise or lower this upkeep. You can gain money in a variety of ways some sexual some mundane. You can spend it on items, transformations and services – some sexual some mundane.

 

Items
You can acquire new clothes to wear, items that transform your body, items that help you increase your skills and items that help you advance storylines by influencing NPCs.

 

Base attributes
Attributes are tracked by the game and determine your character’s basic appearance and demeanor.

 

Masculinity/femininity
This is determined by your appearance. The player character starts out as “masculine”. To change genders you have to be at least androgynous overall. Deciding factors are:
– Your face (Manly, Masculine, Androgynous, Feminine, Hyperfeminine)
– Your body (Manly, Masculine, Androgynous, Feminine, Hyperfeminine)
– Whether or not you have boobs and their size
– Whether or not you have body hair
– Whether or not you have a beard
– Whether or not you wear make-up
– Certain hairstyles influence it

 

Attitude
Attitude determines how dominant or submissive you are. The player character starts with a neutral attitude. Changes are solely determined by your actions. Whether a certain action will make you more dominant or more submissive depends on your current score. The more submissive you already are the less things remain that could make you even more of a pushover.

 

Basic skills
Basic skills are used in almost every part of the game to shape events and whether or not a player can succeed at a certain challenge.

 

Fitness
Fitness is the skill associated with physical challenges. Fitness can be raised by working out in the gym or working as a labourer. The higher your fitness level, the more repetitions it requires before leveling up again.
Buying a pill from Derek at the gym will increase your fitness skill by 1 at the next time you sleep while also lowering your intelligence by 1 and making you more masculine looking.
Masturbating after Lily gave you a massage during your sissy training will lower your fitness score by 1.
Getting caught cheating big time in the casino results in being drugged which randomly lowers either your fitness or your intelligence in addition to reducing your penis size.

Level 0: Starting stat “Your body is pretty weak.”
Level 1: 3 repetitions needed to reach “Your body is somewhat toned.”
Level 2: 5 repetitions needed to reach “Your body is toned.”
Level 3: 7 repetitions needed to reach “Your body is muscular.”
Level 4: 9 repetitions needed to reach “Your body is extremely muscular.”
Level 5: 11 repetitions needed to reach “Your body looks freakishly muscular.”

 

Charm
Charm is the skill used in persuasion and seduction challenges. Charm can be raised by purchasing the appropriate reading materials at the mall and studying them at home. The higher your charm level, the more the books/DVDs are going to cost. To level it up you also need to have an appropriate number of social contacts. Contacts can be made by meeting people and getting to know them well enough. You can see your contacts in the associated menu on your phone. 

Level 0: Starting stat “not especially charming”
Level 1: material costs $10, 1 contact needed “friendly looking”
Level 2: material costs $50, 3 contacts needed “somewhat persuasive”
Level 3: material costs $90, 5 contacts needed “persuasive”
Level 4: material costs $130, 7 contacts needed “charming”
Level 5: material costs $170, 9 contacts needed “extremely charming”

 

Intelligence
Intelligence is the skill used to determine whether or not your character knows something and to realize NPC intents. Intelligence can be raised by purchasing the appropriate reading materials at the mall and studying them at home. The higher your charm level, the more the books/DVDs are going to cost.
Intelligence starts at a higher level than other skills, and is the easiest skill to lower.
Buying a pill from Derek at the gym will increase your fitness skill by 1 at the next time you sleep while also lowering your intelligence by 1 and making you more masculine looking.
Reading the magazines Lily gives you during your sissy training will lower your intelligence score by 1.
Getting caught cheating big time in the casino results in being drugged which randomly lowers either your fitness or your intelligence in addition to reducing your penis size.

Level 1: lowest possible level “thick as two planks nailed together/brainless bimbo”
Level 2: material costs $30 “not the sharpest tool in the shed/bit of an airhead”
Level 3: material costs $50 “below average intelligence”
Level 4: STARTING LEVEL material costs $70 “average intelligence”
Level 5: material costs $90 “smarter than most”
Level 6: material costs $110 “pretty smart”
Level 7: material costs $130 “extremely intelligent”
Level 8: material costs $150 “genius”

 

Special skills
Special skills are skills associated with specific tasks and storylines and only have a very small effect in other parts of the game. Only one special skill, Housekeeping is currently implemented with the other two (Performance and Larceny) are waiting for their respective updates.

 

Housekeeping
Housekeeping is the skill associated with the maid storyline. It determines whether or not you can succeed at certain maid tasks and affects how much time you spend on more difficult housekeeping challenges.
It is raised by adhering to Mrs. Spencer’s orders, working as a janitor and taking on extra cleaning tasks voluntarily. It cannot be lowered at the moment.

 

Dance
Dancing is the skill associated with the stripper job. It also comes up at other parts of the game where you are expected to dance.
See the Stripper job part of the walkthrough to see how to raise it – it cannot be lowered at the moment.

 

Sex skills and stats
Sex skills are associated with specific parts of our anatomy that you use to get some action in Hornstown. There are four different skills: oral, anal, dick and vaginal. To advance the skill to the next level you need to use that particular body part for sex a set number of times.
Sex skills influence sex scenes and certain storylines have minimum requirements before you can advance them. All sex skills have the same progress path.

Level 0: Starting stat “lackluster”
Level 1: 3 uses needed “some experience”
Level 2: 6 uses needed “experienced”
Level 3: 9 uses needed “quite good”
Level 4: 12 uses needed “expert”
Level 5: 15 uses needed “legendary/masterful”

 

Overall sex experience
This is a stat calculated by the overall amount of sex you had. This includes occasions which are not tracked by the sex skills above (like receiving a hand job or oral sex).

Level 0: Starting stat “inexperienced with sex”
Level 1: over 10 times “somewhat familiar”
Level 2: over 20 times “experienced”
Level 3: over 50 times “a sex god”

 

Orientation
You are perceived as a bisexual by standard. When you have had more than twice the amount of sex with one gender than the other your sexual orientation changes to hetero or homosexual depending on your own gender and the gender of your partners.
Whether or not you had more sex with men or women has determines the gender of certain NPCs. (See NPC list and walkthrough for details.)